My brother and I love beat ‘um up games. Everything from Double Dragons to Battle Toads. Something just feels good about smashing and crushing dudes together, tag-team fighting style.
So with that in mind, Wulverblade interested me. How does it hold up with these classics, however? Join me, and I’ll tell you.
Wulverblade does not disappoint on the action. It feels good to bash through baddies, cutting their arms off, and then using those arms to bash through more Roman soldiers. Yes, you heard me correctly; that’s the kind of crazy person I am.
This game is a 2D beat ’em up in the vain of the early classics such as Streets of Rage. But, what makes this game stand apart from the classics is the sheer violence that your character bestows upon his or her foes.
You’re cutting dudes’ heads off. You’re using their parts as weapons. Blood is everywhere. It was really fun… The most fun I had with this game was when me and my friend would combo the bad guys together and rack up insane combos from pincer-like tactics. The feeling was incredible.
On the downside, though, I wish this game had an rpg-like mechanic, something that would level you up through the game. These level-ups could give you more strength or money to purchase things at a store.
Another thing is that the main campaign is pretty short. But, there are a ton of collectibles and challenges that await you. So while the game is short, there is still plenty of game for you to play.
Overall, what we have now feels good, and it was a blast to play through.
Wulverblade’s story-telling is fantastic. It’s a mix of classic history with a touch of mythology. It was great to hear the story narrated so well.
The lore within this game almost requires you to be a scholar of the early Anglo-Saxon period. Luckily, the game rewards you with a vast amount of historical facts and content. You often pick up little story bits and facts as collectibles. These collectibles then give you history on specific items mentioned in the game. Such as, why the sword you picked up is so special, or which part of the old country are you in?
These were awesome and felt harmonious with the game’s progression. Solid story founded on fact. Very well done.
First, let me start off by saying that the visuals of Wulverblade are very well done. They are great to look at, and it’s very apparent that the artist spent hours getting the details drawn perfectly by hand. But, the style doesn’t quite fit the game. You have this gritty story with gritty music, but the art just kind of feels Flash-Gamey. Like something you’d find on Newgrounds or Armorgames.
Maybe that’s the point of the art style, but it just felt “off.” Again not bad, and very well done, but it doesn’t quite convey the feelings the game is trying to portray, such as hatred, violence, and revenge.
Music is spot on. It conveys the discord of what’s happening on screen, and it fits the story to a “T.” I would’ve liked more musical tracks, however. More themes to get stuck in my head so that I remember it more fully. But, all in all, very well done, and the composer should feel proud of their work.
Voice acting, on the other hand, is an issue. Sometimes the sound is really loud, and other times it is so quiet you couldn’t hear it. Almost like little to no compression was used on the voices.
The voice acting for the female characters in particular wasn’t very good. It’s almost like they weren’t in character enough to read their lines. Their old Scottish and Irish accent didn’t match the accent everyone else was doing. In the end, it just wasn’t up to par when compared to the other characters.
Wulverblade was a fun experience with only a few flaws. Overall, though, it was a great game. I might pick it up again to run through the game with my brother if he has time. The gameplay was fun and definitely worth trying out if you’re a fan of 2D beat ‘um ups.
Wulverblade was provided by Darwind Media for the purposes of this review. If you have questions about how we score the games that we review, check out our Review Rubric page. You can also read our Ethics Policy regarding getting and using review copies of games.
- Great Beat 'um Up Gameplay
- Good Story Elements
- Loved the History Behind the Game
- The Narration was spot on
- Some of the characters' voice overwork
- No real use for money other than points
- Art doesn't mesh well with the "feel" of the game
- Maybe a tad short