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Wii Play Thursday – NiGHTS: Journey of Dreams

Ah, NiGHTS into Dreams the closest thing the Sega Saturn had to a killer app. And what a killer app it was! Released in July 1996 in Japan, it topped Saturn sales charts across the world with its colorful graphics, showing that, with skillful programming, the Saturn could compete with or even beat the Playstation’s visuals. The soundtrack was beautiful, unique gameplay seen nowhere else at the time, and a super-smooth new controller made it a marvel to play – or so I’ve heard. I’ve never actually played the original game, yet. I didn’t really get into the Sega Saturn until about a month ago when I bought one cheap on eBay. Then it was a Pal Saturn, headaches ensued, and I ended up buying a Japanese Model One Saturn, which was completed with the help of a con.

But anyway, NiGHTS was a hit, topping charts across the world and even landing on several “best games of all time” lists from people like IGN and CVG. With success, of course, came MERCHANDISING, WHERE THE REAL MONEY FROM THE GAME IS MADE! Actually, NiGHTS had a fairly strong marketing push. In Japan, we got storybooks, soundtracks, and even a line of plushies released to UFO Catcher machines. The U.S got a comic book from Archie Comics (famous for their Sonic the Hedgehog Comics), an LCD game from Tiger Electronics, and other miscellaneous trinkets. In December 1996, a Christmas-themed demo of the game called Christmas NiGHTS was released, coming free with things such as Sega Saturn bundles or with magazines.

Sonic Riders: Zero Gravity

Wii Play Thursday – Sonic Riders: Zero Gravity

Nostalgia is a curious thing. Childhood memories somehow stay inside your subconscious and make you yearn and enjoy things from childhood. Nostalgia is a reason I enjoy a few games, most notably the ‘meh’ Transformers game from 2007.

But in particular, one of my favorite nostalgic games is the Sonic Riders series. I used to play the first game on PC all the time, never managing to get past either Track 2 when I first played it when I was like 10 or Babylon Garden later in my teenage years. I never knew what was beyond that garden; it was only years later, playing through it again for GameCube, that I learned there was also a Babylon Rogue story mode. But even when I was 10, I didn’t care. It was Sonic the Hedgehog on a HOVERBOARD and it just looked so cool! Well, for a kid at least, I still seriously have the theme song stuck in my head, along with Omochao’s near endless cries of “Look at {character} ride that turbulence!” and “{X character} is gaining/losing momentum!”

SNES Classic Teardown - Nintendo NY Store - Reggie Says Nintendo Classic edition problem

Fixing the Nintendo Classic Edition Problem – It’s Not as Easy as You Think

Tuesday was a complete nightmare. Struggling to grab a SNES Classic pre-order left many fans dazed and heartbroken. Some emerged victorious from the online no man’s land and are now waiting anxiously for launch day. Others felt drenched with an overwhelming feeling that they’ll never get to hold their own tiny, little emulator.  No matter which side of the fence you fall on, there’s no denying that yesterday turned into one of the most emotionally draining moments of a Nintendo fan’s life.

Nintendo, We Can’t Keep Doing This – SNES Classic Pre-Order Chaos

I’m sick and tired of this crap. This is the second time this has happened to me. I initially shake off this type of deep desire that I have to get a small Nintendo console. Then, when it becomes a game to get one, I go overboard and invest way too much energy on this. The SNES Classic pre-order chaos that occurred this morning is ridiculous. Nintendo, we can’t keep doing this.

ARMS Master Class - Alright, I'll Get ARMS - Featured

Alright Nintendo, You Convinced Me, I’ll Get ARMS

If you’ve listened to our Podcast, or even read some of the other articles on the site, I’ve been pretty hesitant with ARMS. In fact, James has mentioned several times on the podcast that I’m reacting to ARMS like I did to Splatoon. At first, I wasn’t sold on Splatoon; it didn’t look like a complete game. But now I love it and admit I was completely wrong. Well, I think that the Global Testpunch convinced me that ARMS will be the same way. I’ll get ARMS.

fans should be cautious

Fans Should Be Cautious About Games that Exploit Nostalgia and Hype

The Breath of the Wild team told us a few weeks ago that they built an NES prototype to test out their ideas. One fan thought that was a great idea, and turned it into a fan game. The game has since been taken down, due to a complaint from Nintendo’s attorneys. However cool this game was, I think that the creator wanted this to happen. Fans should be cautious about fan games that can exploit their nostalgia and hype by using familiar characters without permission.